This game is a submission for Ludum Dare 55. View all gamesView submission

Made in 72 hours for Ludum Dare 55

A social management game where you play as the ruler of a kingdom trying to make it through the years.

Summon your court to resolve various issues that arise in the kingdom.

Make deals with your kingdom's folk, get boons and gift them back to gain their loyalty.

Manage your resources, and make sure your people don't starve or die in a pointless war.

HOW TO PLAY:

  • Click "NEXT" to go to Next Week
  • Summoning people for a task makes them busy, and they cannot be summoned again until they are free
  • People show up randomly in Town, and will also randomly go away if not taken in as Vassal or Courtier
  • Plague kills people randomly, including Vassals and Courtiers
  • There is only one Chancellor and one Treasurer, appointed by you
  • Each Vassal can be Levied for different things, and takes different Loyalty for each
  • If Vassals run out of Loyalty, they will try and kill you. The Chancellor can stop this by Investigating them
  • A side is defeated in War if they lose all Men first, or run out of Morale. Being defeated in an Invasion means losing the game
  • The less Devotion and Reputation your kingdom has, the more likely it is people will try to steal you. The Chancellor can prevent this by Enforcing the Law
  • If your Reputation reaches 0 you will be Dethroned by the court


CREDITS:

  • Art & Programming: Mateus Boga
  • MedievalCombatLoop.mp3 by Yap_Audio_Production on freesound.org
  • Music by Yevhen Onoychenko from Pixabay


V0.3 Bugfixes:

  • Fixed bug where the game would crash if some courtiers died of the plague

Comments

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(+1)

The game just freezes in an advisor screem (character visible, no UI)

Can't reproduce it. What browser are you playing on?

Chrome